Video game design

Results: 789



#Item
21First-Class Sprites in Snap! Jens Mönig MaySnap’s standard microworld - derived from MIT Scratch - revolves around controlling cartoonish 2D actors called “sprites” living in a presentation area called “

First-Class Sprites in Snap! Jens Mönig MaySnap’s standard microworld - derived from MIT Scratch - revolves around controlling cartoonish 2D actors called “sprites” living in a presentation area called “

Add to Reading List

Source URL: snap.berkeley.edu

Language: English - Date: 2016-05-02 07:52:15
22Akos Revesz Background •

Akos Revesz Background •

Add to Reading List

Source URL: www.i-stute.org

Language: English - Date: 2016-01-15 06:42:16
23Paper Title (use style: paper title)

Paper Title (use style: paper title)

Add to Reading List

Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
24CE318/CE818: High-level Games Development Set: 21st June 2016 The assignment is to design and implement a 3D game. The assignment is worth 60% of the total mark for this module, and will be assessed according to standard

CE318/CE818: High-level Games Development Set: 21st June 2016 The assignment is to design and implement a 3D game. The assignment is worth 60% of the total mark for this module, and will be assessed according to standard

Add to Reading List

Source URL: orb.essex.ac.uk

Language: English - Date: 2016-06-22 06:09:36
25416	  a m erican j o u rnal of P L AY

416 a m erican j o u rnal of P L AY

Add to Reading List

Source URL: www.journalofplay.org

Language: English - Date: 2014-06-25 10:30:25
26G4Hver9-Baranowski_1P 1..13

G4Hver9-Baranowski_1P 1..13

Add to Reading List

Source URL: netaddiction.com

Language: English - Date: 2015-12-25 18:27:29
27COMP 185H: Serious Games Bulletin Description Concepts of computer game development and their application beyond entertainment to fields such as education, health, and business. Course includes team development of a game

COMP 185H: Serious Games Bulletin Description Concepts of computer game development and their application beyond entertainment to fields such as education, health, and business. Course includes team development of a game

Add to Reading List

Source URL: wwwx.cs.unc.edu

Language: English - Date: 2016-01-25 10:35:32
28Playing a Game: The Ecology of Designing, Building and Testing Games as Educational Activities Alexander Repenning and Clayton Lewis University of Colorado at Boulder Boulder, CO, USA [ralex, clayton]@cs.colorado.edu

Playing a Game: The Ecology of Designing, Building and Testing Games as Educational Activities Alexander Repenning and Clayton Lewis University of Colorado at Boulder Boulder, CO, USA [ralex, clayton]@cs.colorado.edu

Add to Reading List

Source URL: www.cs.colorado.edu

Language: English - Date: 2005-10-05 16:34:45
29AI for Game Production Mark Owen Riedl Alexander Zook  School of Interactive Computing

AI for Game Production Mark Owen Riedl Alexander Zook School of Interactive Computing

Add to Reading List

Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
30For the Synopsis-Writing Challenged Reprinted with permission by Jeff Gerke, publisher, Marcher Lord Press From his website “Where the Map Ends”: http://www.marcherlordpress.com/books/writers_helps.html  We should be

For the Synopsis-Writing Challenged Reprinted with permission by Jeff Gerke, publisher, Marcher Lord Press From his website “Where the Map Ends”: http://www.marcherlordpress.com/books/writers_helps.html We should be

Add to Reading List

Source URL: critiquemymanuscript.com

Language: English - Date: 2014-09-09 13:57:02